Ni'matul Azizah (1032012)
Analyze of “The Standard of Living” by Dorothy
Parker
Summary
This
story tells about two girls who are born to be friends. Two girls are Annabel
and Midge. They live in the same milieu and like to eat the same kind of foods.
Both of them live with their family and they have the same hope. Had any one of
them changed the way of her living she would have became different in manner.
Once Annabel had invented and evolved a new game Midge became not Annabel in manner,
behavior, and hope. Annabel played new game, she asked a question. “What you
would do if you had a million dollars?” Annabel and Midge asked this question
to Sylvia. Sylvia is a girl working in the same office.
Sylvia answered the question that she
wants to hire somebody to shoot Mrs. Gary Cooper. The two girls laughed at her.
They like to use these million dollars for good purposes. When Midge asked
Annabel the same question Annabel answered that she would like to buy a silver-
fox coat. Midge did not agree with her answer. Because of that they have no
dreams, no money, and no change in the standard of living. It makes Annabel
getting angry with her. But, view minutes later, Midge asks Annabel to forgive
her. They are going to a shop and looking for a pearl. They cancel their aim to
buy a pearl, because the price is too expensive. Midge said to the Annabel let
go girl, and we start to dream again.
1.
Character
Characters of the story are major
and minor character.
Annabel and Midge are major character because Annabel and Midge always appear in the
beginning until the end of the story.
Sylvia is a minor character, because she rather appears in the story, for
example: Sylvia rather appear when Annabel asked the question to her.
2. Setting
There are
many kind settings of the story
Settings of place, time and condition:
·
Shop window: Together they went over to the shop window and stood pressed against it. (setting of place) “I
think that’s a kind of a good idea. And it would make sense, too. Because, you
can use pearls with anything.” (setting of condition) They were in a good mood.
·
Store: “Why, a store
like this wouldn’t even be open this afternoon,”
Midge said. (setting of place) Afternoon (setting of time)
·
Tea
room (setting of place): Annabel and Midge came out of the tea room with the
arrogant slow gait of the leisured at Saturday afternoon (setting of
time), they were happy (setting of condition).
·
Home (setting
of time): each girl lived at home with her family and paid half her salary to
its support. They lunched together every noon (time); together they set
out for home at the end of the day’s work.
·
Office
(setting of time): Annabel and Midge did, and completely, all that young office
workers are besought not to do.
·
Hot
wind (No setting of condition): as they walked across to Fifth Avenue with
their skirts swirled by the hot wind.
·
Fun (setting of condition): The
devil nudged Annabel in the ribs. “Dare you to go in and price them,” Annabel
said.
·
Dare (setting of condition) “Yes, it is so, too,” Annabel said. “People
just came out. And there’s a doorman on. Dare
you.”
·
Cool,
quiet (setting of condition): It was cool and quiet,
a broad, gracious room with paneled walls and soft carpet.
3.
Plot:
Plot of this story use kind of open plot,
because the end of the story is abstract. There is no significant resolution in
the story.
§ Beginning of the story:
Annabel and Midge came out of
the tea room with the arrogant slow gait of the leisured, for their Saturday
afternoon stretched ahead of them. They had lunched, as was their wont, on
sugar, starches, oils, and butter-fats. Usually they ate sandwiches of spongy
new white bread greased with butter and mayonnaise; they ate thick wedges of
cake lying wet beneath ice cream and whipped cream and melted chocolate gritty
with nuts.
§ Rising action:
Annabel had invented the
game; or rather she had evolved it from an old one. Basically, it was no more
than the ancient sport of what-would-you-do-if-you-had-a-million-dollars? But
Annabel had drawn a new set of rules for it, had narrowed it, pointed it, and made
it stricter. Like all games, it was the more absorbing for being more
difficult.
§
Climax:
Midge played with a
seriousness that was not only proper but extreme. The single strain on the
girls’ friendship had followed an announcement once made by Annabel that the
first thing she would buy with her million dollars would be a silver-fox coat.
It was as if she had struck Midge across the mouth. When Midge recovered her
breath, she cried that she couldn’t imagine how Annabel could do such a
thing—silver-fox coats were so common! Annabel defended her taste with the
retort that they were not common, either. Midge then said that they were so.
She added that everybody had a silver-fox coat. She went on, with perhaps a
slight toss of head, to declare that she herself wouldn’t be caught dead in
silver fox.
§
Falling
action:
They stepped along in
silence for a while. Then Midge’s eye was caught by a shop window. Cool, lovely
gleaming were there set off by chaste and elegant darkness “No,” Midge said, “I
take it back. I wouldn’t get a mink coat the first thing. Know what I’d do? I’d
get a string of pearls. Real pearl. ”Annabel’s eyes
turned to follow Midge’s. “Yes,” she said, slowly. “I think that’s a kind of a
good idea. And it would make sense, too. Because, you were can use pearls with
anything.” Together they went over to the shop window and stood pressed against
it.
4.
Conflict:
Person versus
fate:
They
walked on. Slowly the disdain went, slowly and completely as if drained from
them, and with it went the regal carriage and tread. Their shoulders dropped
and they dragged their feet; they bumped against each other, without notice or
apology, and caromed away again. They were silent and their eyes were cloudy.
The explanation of this quote is they were give up for their dream to
buy pearls.
5.
Point
of view:
The kind of point
of view is third person point of view (omniscient). Because the Author did not
appears in the story.
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